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Game artist
Rockbite Games is a leading mobile gamedev company in Yerevan, Armenia. We love games and create titles that millions will love. We are the team behind Deep Town that has 10+ million players worldwide.

We are looking for a game artist interested to work on all stages of game development: prototyping, concepting, rendering, cutting final assets, animating, and polishing.
Job Responsibilities
  • Works on visual style and overall look of a game
  • Creates environments, characters and other in game assets
  • Develops visual concepts and ideas
  • Supports game programmers to complete the full flow
  • Provides marketing with game art
  • Generally provides anything from 2D/3D art to UI and VFX
  • Work on all stages of game development: prototyping, concepting, rendering, cutting final assets, animating, and polishing.
What do we expect from you?
  • Ability to sketch out ideas and bring them to polished rendering ready to be used in game
  • Ability to exactly match existing style of games at Rockbite, as well as propose new changes
  • Experience with Photoshop, Illustrator and 3D software (At least one of: 3DS Max/ Maya/Blender/ZBrush)
  • Modesty and respect to other teammates
  • Previous experience or deep understanding of mobile game art specifics.
Will be a plus
  • Experience using Spine 2D or any other animating experience
  • Experience using particle effects or other VFX tools
Company culture and benefits
  • Work with a team that inspire you to grow and do more
  • Create games for millions of players worldwide
  • Travel to international game conferences
  • Competitive salaries
  • Daily perks like awesome office, beverages and sweet treats, game room, team activities, etc.
Meet the team
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